During a recent interview by Famitsu, a number of renowned Japanese video game designers expressed hesitation over the expanding utilization of artificial intelligence (AI) in game development — more specifically, its utilization to displace human creativity. Included among them was a single voice raised above the rest: that of the creator of NieR: Automata, Yoko Taro, who was a firm believer that employment in the video game industry would be lost through AI.
The roundtable featured top narrative game developers including:
When asked about the future of adventure games, both Yoko and Uchikoshi shifted the conversation toward artificial intelligence.
"There are many games I want to create, but with AI evolving so rapidly, there's a real chance AI-generated games will become the norm," Uchikoshi explained.
He emphasized that, while AI still struggles with truly exceptional writing, keeping a "human touch" is vital to stay ahead of the curve.
Yoko echoed these sentiments with a blunt prediction:
"I also think game developers may lose their jobs because of AI. It could happen within the next 50 years."
This statement underlines a growing fear among developers: AI may not just be a tool — it might become a replacement.
When asked whether AI could replicate the complex worlds and emotional plots of their games, Yoko and Jiro Ishii agreed it’s technically possible. But Kodaka offered a nuanced perspective. He argued that even if AI can mimic their narrative style, it cannot replicate a developer's unique decision-making process.
He compared this to filmmaker David Lynch:
"Writers might imitate Lynch's style, but only Lynch himself can choose to break it while still making it feel authentic."
Despite technological advances, these developers believe the core of impactful storytelling still lies in human emotion, experience, and unpredictability. AI might get close — but not close enough to replace true originality.
Please login to post a comment.
No comments yet. Be the first to comment!